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ue5_compile_blueprint

Compile a Blueprint and verify the real result by reading back compile status and scanning logs for errors, returning failure with evidence when compilation fails.

Instructions

Compile a Blueprint, read back the compile status and scan the log for error patterns. The real compile result is reported: a failed compile returns failure with log evidence, never a fake success. | 编译蓝图 + 回读编译状态 + 日志错误模式扫描。

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
bp_pathYesBlueprint asset path, e.g. /Game/BP_Test | 蓝图资产路径

Schema Changelog

Changes observed during successful MCP inspections.

  1. Addedv3.2.1

TDQS

A3.8/5.0
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Since no annotations are provided, the description carries the full burden of behavioral disclosure. It adds meaningful behavioral context: it reads back the compile status, scans logs for error patterns, and guarantees that failures are reported with log evidence rather than fake success. This goes well beyond the bare schema and helps an agent trust and interpret the result.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two compact sentences front-load the core action and follow with a critical reliability guarantee. There is no filler, and the bilingual repetition is minimal and acceptable. Every sentence earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a single-parameter tool with no output schema, the description is largely complete: it states the operation, the expected result behavior, and the reliability guarantee. It could benefit from explicitly describing the returned status/log format, but that gap is minor given the tool's simplicity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, and the bp_path parameter already includes an example path (/Game/BP_Test). The tool description itself does not add extra parameter-level meaning, but none is needed because the schema fully documents the parameter.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action: compile a Blueprint, read back compile status, and scan logs for error patterns. It is specific and unambiguous about the resource (Blueprint), but it does not explicitly differentiate itself from the similarly-named sibling ue5_build_blueprint, leaving possible confusion about which tool to choose.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies its use case: compiling a Blueprint and getting a truthful status. However, it provides no explicit when-to-use guidance, exclusions, or comparisons with alternatives like ue5_build_blueprint, so the routing decision is left mostly to inference.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.