set_game_context
Store game context such as yields, military strength, cities, technologies, goals, and diplomatic relations that cannot be parsed from save files. This data is used in strategy briefs.
Instructions
Store additional game context that cannot be parsed from the save file (e.g., current yields, military strength, cities, technologies, goals, diplomatic relations). This information will be included in strategy briefs.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| context | Yes | Game context information. Can include: Gold/Science/Culture/Faith per turn, Military strength, City names and populations, Key technologies/civics, Current goals, Relations with other civs, etc. |