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lowrykun

civ6mcp

by lowrykun

read_game_state

Retrieve the current game state from a Civilization VI save file, revealing leader, civilization, era, difficulty, and other players.

Instructions

Parse a Civilization VI save file and return the current game state including leader, civilization, era, difficulty, and other players

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
save_pathYesFull path to the .Civ6Save file
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description bears full burden. It does not disclose side effects, required permissions, error behavior, or performance implications. Only states basic read operation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, 20 words, front-loaded with purpose. No filler or redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple tool with one param and no output schema, the description lists some return fields but lacks full details on return format, error handling, and preconditions. Adequate but leaves gaps.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with a clear description for 'save_path'. The tool description adds no extra meaning beyond what the schema already provides, so baseline of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('parse') and resource ('save file') and lists what is returned ('leader, civilization, era, difficulty, and other players'). It clearly differentiates from siblings that return individual aspects.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the tool is used to load initial game state, but does not explicitly state when to use it versus alternatives or when not to use it. No exclusions or prerequisites are mentioned.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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