What is wrong, and in which order to fix it
godot_doctorDiagnose an unfamiliar or broken Godot project in one call: loads every script and scene, groups findings by root cause, and ranks the most urgent first with the fix and next steps.
Instructions
One call for a project you do not know yet, or when something is broken and you do not know where to start: runs the review and, when Godot is installed, loads every script and scene with Godot; groups the findings by cause (twenty findings from one missing file are one problem), puts the most urgent first (Godot's errors, then the review's), and gives each the place, the lesson from real projects that explains it, the fix, and whether godot_fix or godot_migrate can do it. Pass symptom with what you see going wrong ("helicopter bounces on the moving deck") to add the lessons for it. Ends with numbered next steps. Read-only. Use godot_review for the full list and godot_check for Godot's raw output.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | The project folder, or any file or folder inside it (Godotwright walks up to project.godot). Relative paths start at the server's folder. Default: the current project. | |
| files | No | only problems in these res:// files | |
| godot | No | run Godot too when it is installed (default true) | |
| limit | No | problems shown in full (default 12) | |
| detail | No | brief: short output with capped lists; full: everything (default for this premium profile: full). | |
| symptom | No | what you see going wrong, in plain words |