Write Take Parameter Overrides
take_overrideWrite per-Take parameter overrides onto target nodes, enabling shot-by-shot variations that share a single scene.
Instructions
Write per-Take parameter overrides onto a target node (object / tag / material / render_data / video_post / shader). Wraps take.OverrideNode + UpdateSceneNode + override[descid] = value. Use this for shot-by-shot variations that share a single scene (e.g. override Focal Length per Take while one Camera is reused). Paths use the same syntax as set_params.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| take | Yes | Take name (must not be Main). | |
| clear | No | Paths to drop from the override (parameter reverts to scene value). | |
| params | No | Shorthand {pid: value} for flat writes (applied after `values`). | |
| target | Yes | Handle of the node to override. | |
| values | No | Override writes — same path syntax as set_params. | |
| remove_all | No | Drop the entire override for this target on this Take. |