Create Render Data
create_render_dataCreate or update render data with resolution, renderer, fps, and frame range in one call. Returns a handle for subsequent take creation or parameter chaining.
Instructions
Create (or update-if-exists) a RenderData with resolution / renderer / fps / frame range in one call. Returns the render_data handle for subsequent create_take / set_params chaining.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fps | No | Frame rate (also disables Use Project Frame Rate). | |
| name | Yes | Render data name (used as handle). | |
| width | No | Output width (pixels). | |
| height | No | Output height (pixels). | |
| params | No | Extra {param_id: value} to apply (any RDATA_* id). | |
| parent | No | Parent render_data name to nest under (default: top level). | |
| renderer | No | Renderer plugin id, or alias: "octane"/"standard"/"physical"/"redshift"/"cycles"/"viewport". | |
| frame_end | No | Frame range end. | |
| frame_start | No | Frame range start. | |
| make_active | No | Make this the active render data. | |
| frame_sequence | No | Frame range mode (default "manual" when frame_start/end given). | |
| update_if_exists | No | If a render data with this name already exists, update it instead of creating. |