Create / Update Take
create_takeCreate or update a take with camera override, render data, and checked state for batch rendering in one call.
Instructions
Create or update a Take (AddTake + SetCamera + SetRenderData + SetChecked) in one call. New takes are checked by default so they participate in batch renders; pass checked:false to override. Returns the take handle — ideal for building per-shot take stacks programmatically.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Take name (used as handle). | |
| camera | No | Object name to link as the take's camera override. | |
| parent | No | Parent take name (default: Main). | |
| checked | No | Checked state for batch rendering (default true on create). | |
| make_active | No | Make this take the current take. | |
| render_data | No | Render data name to link as the take's render settings override. | |
| clear_camera | No | Explicitly clear the camera override. | |
| update_if_exists | No | If a take with this name already exists, update it instead of creating. | |
| clear_render_data | No | Explicitly clear the render data override. |