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Call C4D Command

call_command

Execute Cinema 4D commands by providing a command ID, supporting built-in and plugin commands for actions like rendering and saving.

Instructions

Invoke a Cinema 4D command by plugin id via c4d.CallCommand(). Works for built-in commands (render, save, make editable, ...) and any registered command plugin.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
subidNoOptional sub-id (rarely needed).
command_idYesCinema 4D command id. Examples: 12099 = Render to Picture Viewer, 12161 = Save Document, 12236 = Make Editable, 12168 = New Document. Use list_plugins (plugin_type="command") to discover.
timeout_msNoRequest timeout in ms (default 60000). CallCommand often runs synchronously; increase for long-running ones like Render.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided. Mentions synchronous behavior and timeout in parameter description, but fails to disclose side effects (e.g., destructive commands like 'Make Editable') or error handling. Agents need warnings about potential scene modifications.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two concise sentences that front-load the core purpose and then expand on scope. No unnecessary words or repetition.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema, but description omits return value, status codes, or behavior on failure. For an arbitrary command invoker, it should state that commands may mutate document state and that success/failure feedback is expected.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so description adds limited value beyond the schema. Provides example command IDs and a hint about increasing timeout for long-running commands, but does not explain subid or command_id semantics beyond what is already in the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states the action: invoke a Cinema 4D command by plugin id via c4d.CallCommand(). Provides examples of built-in commands (render, save, make editable) and mentions it works with registered plugins, distinguishing it from sibling tools like modeling_command or render.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Gives examples but no explicit guidance on when to use this tool vs alternatives like modeling_command or render. Lacks context about prerequisites, when not to use it, or trade-offs between tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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