New GeckoLib model
new_projectCreates a Blockbench tab containing an empty GeckoLib animated entity model to start mob modeling, with a Bedrock fallback when the plugin is missing.
Instructions
Opens a new tab with an empty GeckoLib animated entity model (a Bedrock entity model if the GeckoLib Blockbench plugin is missing; the reply then has a warning). 16 units = 1 block; the model stands on y=0 and faces north (-Z).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Model name, also the geometry name. | |
| modid | No | Mod id stored in the GeckoLib project settings. | |
| texture_width | No | Texture UV width. Default 64. | |
| texture_height | No | Texture UV height. Default the width. |