Export files
exportWrites the open Blockbench project's geometry, animations, model, and texture files to specified paths, preserving existing files unless overwrite is enabled.
Instructions
Writes the open project: geo (.geo.json, GeckoLib/Bedrock), animation (.animation.json with all animations), model (Java block/item .json with its display block, Java projects only) and texture (.png). Existing files are kept unless overwrite is true.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| geo | No | Absolute path, or "output:<relative path>" / "assets:<relative path>". Must end with .geo.json. | |
| model | No | Absolute path, or "output:<relative path>" / "assets:<relative path>". Must end with .json. | |
| texture | No | Absolute path, or "output:<relative path>" / "assets:<relative path>". Must end with .png. | |
| animation | No | Absolute path, or "output:<relative path>" / "assets:<relative path>". Must end with .animation.json. | |
| overwrite | No | Replace files that already exist. Default false. |