Add an animation
add_animationAdd an animation such as idle, walk, or attack to a Blockbench model, with loop, once, or hold playback and a configurable duration.
Instructions
Adds an animation, for example idle, walk or attack. Looping animations should end on the pose they start with.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| loop | No | true = "loop" (default), false = "once", or "hold". | |
| name | Yes | ||
| length | No | Seconds. Default 1. Grows to fit later keyframes. |