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game_ui_dump

Inspect Unreal Engine 5 UMG widgets for automation by dumping the widget tree. Choose mode: all, button, or debug. Works only for UMG; custom Slate UI falls back to other observation tools.

Instructions

Dump the UMG widget tree. mode: all, button, debug.

Only sees widgets registered through UMG. A game with custom Slate UI will come back empty or error -- that is expected, fall back to the pad or to game_observe(grid=True) plus game_mouse.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
modeNobutton

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden. It discloses the tool's limitation (only UMG widgets) and the expected error/empty result for Slate UI, which is valuable behavioral context. However, it does not explain the effect of each mode (all, button, debug) on the output, and there's no mention of side effects or required permissions, though dump operations are generally benign.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is terse and front-loaded with the main action: 'Dump the UMG widget tree.' It immediately lists the modes, then adds a crucial caveat about Slate UI and fallback options in the second sentence. Every sentence serves a purpose with no redundancy.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While the description covers the tool's purpose, limitations, and fallbacks, it omits the semantics of the three modes. An agent would need more detail to decide which mode to use (e.g., what 'debug' returns vs. 'all'). The output schema exists but is not described, and a dump tool's output could vary significantly by mode. Overall, it's not fully complete without mode behavior explanations.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 0%, so the description must compensate. It lists three possible mode values ('all', 'button', 'debug') but does not explain what each mode does or how they differ. This provides some guidance over the schema's bare string type, but the agent still lacks semantic understanding of each mode. The default 'button' is set, but its meaning is unclear.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

States a clear verb ('Dump') and resource ('UMG widget tree'), making the purpose unambiguous. It also differentiates itself from sibling tools by explicitly noting that Slate UI won't work and suggesting fallbacks to pad, game_observe, and game_mouse, so an agent can tell when this tool is appropriate.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Provides explicit when-to-use guidance by stating it only sees UMG widgets and explains the expected failure on custom Slate UI. It also names specific alternative tools (pad, game_observe, game_mouse) as fallbacks, so the agent knows what to do if this tool fails.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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