Skip to main content
Glama

game_status

Check connection state, current level, and active input holds in an Unreal Engine 5 game session to verify gameplay status and diagnose input issues.

Instructions

Connection state, current level, and any input still being held.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden of disclosing behavioral traits such as side effects or safety. It only lists the data returned and does not state whether the call is read-only, modifies any state, or has any side effects. This is a significant gap for a status tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence with no fluff. It is front-loaded with the core status elements. It earns its place, though it could be more explicit about being a read-only status query.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (0 parameters) and the existence of an output schema, the description does not need to explain return values. However, it omits any guidance on prerequisites, such as requiring an established connection (relevant given sibling game_connect). This leaves minor ambiguity but is largely sufficient.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The tool has zero parameters, so the schema fully covers parameter semantics by definition. The baseline for 0 parameters is 4. The description adds no parameter information, but none is needed.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly indicates the tool reports status information: connection state, current level, and held input. The verb is implied (returns/reports), and the resource is specifically game status. It does not differentiate from siblings like game_state, but the purpose is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It does not mention game_state, game_observe, or any conditions for selection. There is no context about prerequisites or exclusions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/hiroog/ue5_gameplay_mcp'

If you have feedback or need assistance with the MCP directory API, please join our Discord server