game_pad_sequence
Execute a series of gamepad button and stick inputs in sequence with defined durations and gaps to perform combos or timed actions in Unreal Engine 5 games.
Instructions
Run several pad states back to back in a single round trip.
Each step is {"buttons": [...], "sticks": {"ly": 1.0}, "duration": 0.2, "gap": 0.05}. Use this for combos and for anything where the timing between inputs matters more than looking in between.
Example -- a three hit combo: [{"buttons": ["X"], "duration": 0.1, "gap": 0.25}, {"buttons": ["X"], "duration": 0.1, "gap": 0.25}, {"buttons": ["Y"], "duration": 0.1}]
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| steps | Yes | ||
| observe | No | ||
| show_ui | No | ||
| max_size | No |