game_observe
Observe an Unreal Engine 5 game by capturing a screenshot and recent log lines, with optional coordinate grid and state inclusion for context-aware decisions.
Instructions
Look at the game: a screenshot plus the log lines since the last look.
grid=True overlays a labelled 0..1 coordinate grid -- turn it on when you
intend to click something with game_mouse. show_ui=False hides the
HUD/UMG overlays. log_pattern is a regex filter over the new log lines.
state=True folds in game_state, so one call answers what the world looks
like and what it actually contains.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| log | No | ||
| grid | No | ||
| image | No | ||
| level | No | ||
| state | No | ||
| quality | No | ||
| show_ui | No | ||
| max_size | No | ||
| log_limit | No | ||
| log_pattern | No |