script_manage
Read, detach, and outline Godot .gd scripts. Retrieve source code, remove attached scripts from nodes, or list symbols like functions and signals.
Instructions
Script (.gd) reading, detachment, and outline.
Resource form: godot://script/{path} — prefer for active-session reads.
Ops: • read(path) Read full source, line count, file size. • detach(path) Remove the currently attached script from a node. Undoable. • find_symbols(path) Outline a .gd — class_name, extends, functions, signals, @export vars.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | Yes | ||
| params | No | ||
| session_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||