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node_find

Search the Godot scene tree for nodes by name, type, or group. Combine filters and paginate results to locate specific nodes.

Instructions

Find nodes in the scene tree by name, type, or group.

At least one filter must be provided. Filters AND together. Paginated.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoSubstring match on node name (case-insensitive).
typeNoExact Godot class name (e.g. "MeshInstance3D").
groupNoGroup name the node must belong to.
limitNoMax number of results. Default 100.
offsetNoNumber of results to skip. Default 0.
session_idNoOptional Godot session to target. Empty = active session.

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must disclose behavioral traits. It appropriately discloses that pagination is in effect and that filters are combined with AND, which are important semantics not present in the schema. It does not mention side effects or error conditions, but the read-only nature of 'Find' is reasonably implied.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise, using two short sentences to convey purpose and core constraints. It is front-loaded with the action and resource, and every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's moderate complexity and the presence of a detailed output schema, the description adequately covers the key usage constraints (required filter, AND semantics, pagination) and purpose. It is complete enough for an agent to select and invoke this tool correctly, especially with the rich input schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the baseline is 3. The description does mention the three filter types (name, type, group) and pagination, but these are already fully documented in the input schema. It adds no extra nuance about parameter values beyond what the schema provides.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb 'Find' and identifies the resource 'nodes in the scene tree' with filters by name, type, or group. This clearly distinguishes it from siblings like scene_get_hierarchy, which lists the hierarchy, and node_get_properties, which inspects a specific node's properties.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

It explicitly states the requirement 'At least one filter must be provided' and explains that filters AND together, giving clear usage constraints. It also mentions pagination, implying use of limit/offset for large results. However, it does not name alternative tools or specify when not to use this tool, so it falls short of a 5.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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