node_find
Locate Godot scene nodes by name, type, or group with combined filters and pagination.
Instructions
Find nodes in the scene tree by name, type, or group.
At least one filter must be provided. Filters AND together. Paginated.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Substring match on node name (case-insensitive). | |
| type | No | Exact Godot class name (e.g. "MeshInstance3D"). | |
| group | No | Group name the node must belong to. | |
| limit | No | Max number of results. Default 100. | |
| offset | No | Number of results to skip. Default 0. | |
| session_id | No | Optional Godot session to target. Empty = active session. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||