set_actor_property
Modify an actor's editor property such as mobility, hidden state, or light intensity by providing the property name and value.
Instructions
Set an editor property on an actor (e.g. 'mobility', 'hidden', a
light's 'intensity'). value is passed through to Unreal as-is.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| property_name | Yes | ||
| value | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |