cook_content
Cooks Unreal Engine project content for a specified target platform, such as Windows, Linux, or Mac.
Instructions
Cook project content for a target platform (Windows, Linux, Mac, Android…).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target_platform | No | Linux | |
| timeout_seconds | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |