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by devmagary

create_state

Create a new status effect by specifying its name, icon, turn duration, removal conditions, and other properties for RPG Maker MZ games.

Instructions

Create a new state (status effect) in the database

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesState name
iconIndexNoIcon index
restrictionNoRestriction: 0=None, 1=Attack Enemy, 2=Attack Anyone, 3=Attack Ally, 4=Cannot Move
priorityNoPriority (0-100)
minTurnsNoMinimum turns
maxTurnsNoMaximum turns
autoRemovalTimingNoAuto removal: 0=None, 1=Action End, 2=Turn End
chanceByDamageNoChance to remove by damage %
removeAtBattleEndNoRemove at battle end
regenerateMpRateNoMP Regeneration Rate % (negative for damage)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must fully disclose behavior. It only states 'in the database' but lacks details on side effects, permissions, or constraints like maximum states.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single sentence that is concise and front-loaded. Every word serves the purpose. No unnecessary information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 10 parameters, no output schema, and no annotations, the description is incomplete. It does not mention return value, error states, or typical usage patterns.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds no additional meaning beyond the schema; it does not explain parameter roles or combinations.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'create', the resource 'state', and clarifies 'status effect' in parentheses. It distinguishes from sibling tools like create_actor or create_skill.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like update_state. The description does not mention prerequisites, context, or when not to use it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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