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game_center_activities_achievements_delete_to_many_relationship

Deletes achievement linkages from a Game Center activity by ID, unlinking the specified achievements from its to-many achievements relationship.

Instructions

[DEPRECATED] DELETE /v1/gameCenterActivities/{id}/relationships/achievements (DELETE /v1/gameCenterActivities/{id}/relationships/achievements) Body shape: see OpenAPI components.schemas.GameCenterActivityAchievementsLinkagesRequest for the full JSON:API envelope.

Input Schema

NameRequiredDescriptionDefault
idYesthe id of the requested resource
bodyYesJSON body. Shape: components.schemas.GameCenterActivityAchievementsLinkagesRequest.

Schema Changelog

Changes observed during successful MCP inspections.

  1. First observedv0.5.0

TDQS

C2.5/5.0
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full behavioral burden but discloses only the DEPRECATED status. It says nothing about whether the deletion is reversible, what permissions are required, or the effect on existing achievement linkages, which matters for a destructive to-many relationship mutation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The same endpoint path is printed twice (once as a label, once in parentheses), which is pure redundancy. The body-shape sentence is at least useful, but the front-loaded content is a raw URL rather than a purpose statement.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a destructive, deprecated relationship-delete with no annotations and no output schema, the description omits return/response behavior, usage context, and a deprecation replacement. Only the body envelope reference is provided, leaving significant gaps an agent would need filled.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds only a pointer to components.schemas.GameCenterActivityAchievementsLinkagesRequest for the body envelope, which marginally helps but does not describe the id parameter or body semantics beyond what the schema already states.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose3/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description embeds a specific verb+resource endpoint (DELETE /v1/gameCenterActivities/{id}/relationships/achievements), so the operation is identifiable, but it is only a raw path repeated verbatim rather than a stated purpose. It does not distinguish itself against the create/v2 sibling variants beyond the DELETE verb, and the '[DEPRECATED]' tag muddies whether the action is still meaningful.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

There is no guidance on when to use this versus game_center_activities_achievements_create_to_many_relationship or the v2 variants. The DEPRECATED marker implies 'avoid', but no replacement tool or migration path is named, leaving the agent without an actionable alternative.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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