Godot Project Manager
godot_projectInspect, read, and edit files within a Godot project root directory. Supports listing, scanning, and diff operations for efficient project file management.
Instructions
Discover, inspect, scan, read, and safely edit project-root files. Writes are constrained to the Godot project root.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | res:// or project-relative file path. | |
| root | No | Directory to scan for projects. | |
| limit | No | Maximum number of results. | |
| query | No | Path substring query. | |
| action | Yes | Action to execute. | |
| changes | No | Find/replace edits. | |
| content | No | File content for write_file. | |
| pathspec | No | git diff pathspec entries. | |
| overwrite | No | Allow overwrite. | |
| recursive | No | Recursively scan. | |
| createDirs | No | Create directories. | |
| extensions | No | Extensions to include. | |
| includeText | No | Include text for small files. | |
| projectPath | No | Godot project root. |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| ok | Yes | ||
| logs | No | ||
| meta | No | ||
| error | Yes | ||
| result | Yes | ||
| details | No | ||
| summary | Yes | ||
| warnings | No | ||
| timestamp | No | ||
| correlationId | Yes |