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Stankjedi
by Stankjedi

Server Configuration

Describes the environment variables required to run the server.

NameRequiredDescriptionDefault
GODOT_PATHNoAbsolute path to the Godot editor binary.
GODOT_MCP_HOSTNoHost for the editor bridge WebSocket server.127.0.0.1
GODOT_MCP_PORTNoPort for the editor bridge WebSocket server.8765
GODOT_MCP_TOKENNoOptional token for editor bridge authentication.
GODOT_MCP_ALLOW_WRITENoAllow project file writes (snapshot/backup created first).true
GODOT_MCP_SEARCH_DIRSNoOptional folder containing Godot binaries for version detection.
GODOT_MCP_ALLOW_DANGEROUSNoAllow dangerous operations (e.g., export).false

Capabilities

Features and capabilities supported by this server

CapabilityDetails
tools
{
  "listChanged": false
}
logging
{}
prompts
{
  "listChanged": false
}
resources
{
  "subscribe": false,
  "listChanged": false
}

Tools

Functions exposed to the LLM to take actions

NameDescription
godot_metaA

Server info, doctor checks, tool help, and Codex usage profile. Start here.

godot_projectB

Discover, inspect, scan, read, and safely edit project-root files. Writes are constrained to the Godot project root.

godot_scriptC

Read, write, list, and syntax-check GDScript/C# files.

godot_sceneC

Read scene text and perform headless scene creation/node operations through Godot.

godot_assetB

Scan resources, import assets, resolve UIDs, and create project folders.

godot_runtimeC

Get Godot version, run/stop projects, smoke-test startup, collect logs, and export builds.

godot_editorA

Sync/connect to the in-editor bridge and perform live editor RPC: scene tree, selection, inspection, properties, and raw RPC.

godot_docsB

Dump/search the API of the currently configured Godot binary, including classes, methods, properties, and command-line help. dump_api writes an API cache under .godot_mcp/api.

godot_batchA

Run a bounded sequence of other Godot MCP tool calls. Useful for Codex multi-step workflows and recovery loops.

Prompts

Interactive templates invoked by user choice

NameDescription
godot_project_diagnoseInspect a Godot project, identify likely build/runtime issues, and propose a validation plan.
godot_scene_taskRun the recommended scene-edit loop: inspect, snapshot, change, validate.
godot_api_firstForce a model to consult current Godot API docs before writing scripts.

Resources

Contextual data attached and managed by the client

NameDescription
Codex Godot operating rulesRecommended work loop and safety rules for Codex/GPT agents using this Godot MCP server.
Godot MCP server statusLive server, tool, safety, and editor-bridge status.
Godot MCP tool catalogCompact catalog of available manager tools and action schemas.

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