talk_to
Generate dialogue for an NPC using its personality, disposition, and memories. Applies status candidates to guide the interaction.
Instructions
The NPC packet: personality, sanity tier, disposition, gates, the memories that matter, and 2-3 status candidates you may apply. You improvise the dialogue FROM this — never against it.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"npc_key": "<npc_key>"
},
"name": "talk_to"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| npc_key | Yes |