advance_loop
Need to end the day? Send the player to bed with cause='slept', and the tool returns the overnight narrative of waking at the tavern. Death advances the loop on its own.
Instructions
End the day: the player goes to bed (cause='slept' — the only value you may pass; deaths advance the loop on their own). Returns the overnight packet to narrate waking up at the tavern.
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "advance_loop"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| cause | No | slept |