move
Navigate through known exits in towns or dungeons. Be cautious: entering uncleared enemy rooms or rough areas may trigger a fight.
Instructions
Move through a known exit (town or dungeon). Entering an uncleared enemy room, or transiting a rough part of town, can start a fight.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"exit": "<exit>"
},
"name": "move"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| exit | Yes |