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ue_x3d_export

Read-onlyIdempotent

Export the current Unreal Engine level as X3D text. Serializes actor transforms, static meshes, materials, and parent attachments, converting from UE Z-up cm to X3D Y-up m. Optionally export only actors with static meshes.

Instructions

Serialize the current level to X3D text (the x3d_bridge thin-slice grammar). Reads each actor's quaternion transform, static mesh, material, and attach parent; converts UE (Z-up, cm) to X3D (Y-up, m). mesh_only=True (default) exports only actors with a static mesh. Returns {actor_count, x3d}.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
mesh_onlyNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Adds behavioral context beyond annotations: reads actor properties, converts coordinates, returns actor_count and x3d. Annotations already indicate read-only and idempotent, so description enhances understanding.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two sentences with no redundancy. Front-loaded with main action, then relevant details. Every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Covers key behaviors: serialization, data read, coordinate conversion, return value. Output schema exists but description suffices. Could mention potential limits or side effects.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema description coverage, the description explains mesh_only parameter's behavior (exports only actors with static mesh when True). Adds meaning beyond the schema definition.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states it serializes the current level to X3D text, specifying the grammar, data read, coordinate conversion, and mesh_only parameter. Distinguishes from sibling tools like ue_x3d_apply and ue_x3d_preview.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Implies usage for exporting level to X3D, but lacks explicit when-not or alternative references. However, sibling names provide context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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