ue_preflight
Probes if the editor can execute commands, not just connect. Runs a ladder of checks, stops at first failure, and returns the cause with a one-line fix. Use when tools error but status shows connected.
Instructions
Capability preflight: probe whether the bridge can ACTUALLY execute against the editor, not merely connect. Runs a ladder -- reachable, remote function calls permitted, a value round-trips, full Python round-trip -- stops at the first failure, and returns the named cause plus the one-line fix (with the raw Remote Control error body as evidence). Use this whenever tools error but ue_status says connected -- e.g. UE 5.8's bAllowAnyRemoteFunctionCall block.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |