ue_snap_to_ground
Snap an actor to the ground by dropping it onto the surface beneath, aligning its bottom to the terrain. Optionally tilt to match slope and add vertical offset.
Instructions
Drop an actor (by label) onto the surface directly beneath it so its bounding-box bottom rests on the ground. Optionally tilt it to match the surface slope, and apply a vertical offset. One fast transaction.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| z_offset | No | ||
| actor_label | Yes | ||
| align_to_normal | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |