ue_x3d_apply
Apply X3D document transforms to live Unreal actors, setting location, rotation, and scale after validation.
Instructions
Apply an X3D document's actor transforms back to the live level. Validates the document, then for each Transform (addressed by its DEF = the actor's object path) sets location/rotation/scale in the editor. Actors must already exist. Returns {applied} or an error. v0.4.0 applies transforms only.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x3d | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |