add_bone
Add a bone to an armature in Blender's edit mode. Specify head, tail, parent, and bone name. Requires native Blender UI.
Instructions
Tambah tulang ke armature (edit mode; memerlukan UI di Blender asli).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| head | No | ||
| tail | No | ||
| parent | No | ||
| bone_name | No | Bone | |
| collection | No | MCP_Bones | |
| armature_name | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |