set_instanced_mesh
Modify InstancedMesh count, visibility, and frustum culling at runtime. Choose between preview or permanent code update.
Instructions
Modify InstancedMesh properties: count, visibility, frustumCulled — runtime-only preview (lost on reload). ASK the user first: runtime preview or persistent code change?
Runtime preview — lost on page reload. You MUST ask the user first: runtime preview only, or also update source code?
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | InstancedMesh name | |
| uuid | No | InstancedMesh UUID | |
| count | No | Number of visible instances | |
| visible | No | Show/hide entire mesh | |
| frustumCulled | No | Enable/disable frustum culling |