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threejs-devtools-mcp

threejs-devtools-mcp

by DmitriyGolub

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    TDQS

    B3.1/5.0

    Scored across 69 tools

    Disambiguation3/5

    The server has clear category tags and distinct targets for most tools, but overlapping clusters exist in performance/memory inspection (renderer_info, performance_snapshot, web_audit, draw_call_breakdown, memory_stats, dispose_check) and debug visuals (highlight_object, toggle_wireframe, bounding_boxes, add_helper), where an agent could misselect despite descriptions.

    Naming Consistency4/5

    All tool names are lower_snake_case and follow predictable patterns (noun_details/list for inspection, set_* for live preview, toggle_*/add_*/remove_* for debug), but not a strict verb_noun convention and includes abbreviations (perf, env, gltf) and verb-only names like raycast.

    Tool Count1/5

    69 tools is an extreme mismatch for a single MCP server, far beyond the 3-15 well-scoped range; many tools are highly specialized and could be consolidated.

    Completeness4/5

    The surface covers inspection, live preview, code persistence, and connection setup across nearly all Three.js subsystems, with only minor gaps like direct scene background/environment setters and object creation/deletion (workable via run_js).

    Maintenance

    ActivityMaintained
    ResponsivenessUnresponsive