bounding_boxes
Show or hide axis-aligned bounding boxes for Three.js scene objects to debug frustum culling and object bounds at runtime. No code changes required.
Instructions
Show/hide axis-aligned bounding boxes for scene objects. Runtime only — for debugging frustum culling and object bounds.
Debug only — page reload will reset. No code changes needed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Target object name (omit for all meshes) | |
| uuid | No | Target object UUID | |
| enabled | No | true=show (default), false=remove all | |
| clear | No | Remove all bounding boxes | |
| color | No | Box color as hex (default: 0x00ff00) | |
| recursive | No | Include children of target | |
| onlyVisible | No | Only visible objects (default: true) | |
| limit | No | Max boxes to add (default: 50) |