add_helper
Add visual debug helpers to Three.js scene objects for inspection. Debug without code changes; helpers reset on page reload.
Instructions
Add a visual debug helper to a scene object. Types: box, axes, skeleton, arrow, grid, polar_grid, camera, directional_light, spot_light, point_light, hemisphere_light, plane
Debug only — page reload will reset. No code changes needed.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| target | No | Target object name | |
| targetUuid | No | Target object UUID | |
| type | No | Helper type (default: box) | |
| size | No | Size for AxesHelper/GridHelper/LightHelpers (default: 1) | |
| color | No | Color as hex number (default: 0x00ff00) | |
| direction | No | [x, y, z] direction for ArrowHelper/PlaneHelper | |
| origin | No | [x, y, z] origin for ArrowHelper | |
| length | No | Arrow length (ArrowHelper, default: 1) | |
| divisions | No | Grid divisions (GridHelper, default: 10) |