remove_node_from_group
Remove a specified node from a group in the Godot editor by providing the node path and group name.
Instructions
Remove a node from a group
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_path | Yes | ||
| group_name | Yes |
Remove a specified node from a group in the Godot editor by providing the node path and group name.
Remove a node from a group
| Name | Required | Description | Default |
|---|---|---|---|
| node_path | Yes | ||
| group_name | Yes |
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With no annotations, the description carries full burden but only states the basic operation. No details on consequences, reversibility, or permissions.
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While a single sentence is concise, it is too minimal—missing important context that would warrant additional sentences.
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Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
No output schema, no annotations, and 2 undocumented parameters: the description is severely incomplete for effective use.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema coverage is 0% and description adds nothing about the meaning or constraints of 'node_path' or 'group_name'.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action ('Remove') and the resource ('a node from a group'), directly distinguishing it from sibling tools like 'add_node_to_group'.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
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