AI-godot-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Instructions
Guidance the server publishes about itself, which clients place ahead of the tool catalog so the model reads it before choosing anything.
This server publishes no instructions, or was last inspected before Glama recorded them.
Capabilities
Features and capabilities supported by this server
Protocol revision2025-11-25
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_project_contextB | Get Godot project context |
| get_scene_treeA | Get current scene node tree |
| get_editor_logsC | Get editor logs with filters |
| open_sceneB | Open a Godot scene by res:// path |
| instantiate_sceneC | Instantiate a PackedScene into the current scene |
| connect_signalC | Connect a signal between two nodes |
| disconnect_signalC | Disconnect a signal between two nodes |
| get_input_mapA | List project input actions |
| bind_input_keyC | Create or extend a keyboard input binding |
| begin_ai_actionC | Begin a transaction for multiple operations |
| end_ai_actionB | Commit the current transaction |
| add_nodeC | Add a node to the scene tree |
| set_node_propertyC | Set a property on a node |
| delete_nodeC | Delete a node from the scene |
| create_sceneC | Create a new scene file |
| load_resourceD | Load a resource reference |
| save_current_sceneB | Save the current scene |
| attach_scriptC | Attach a GDScript to a node |
| get_resource_uidC | Get resource UID and type |
| play_current_sceneB | Run current scene (F6) |
| stop_running_sceneB | Stop running scene (F8) |
| list_autoloadsA | List project autoloads |
| set_autoloadC | Set or update an autoload |
| remove_autoloadC | Remove an autoload |
| add_node_to_groupC | Add a node to a group |
| remove_node_from_groupC | Remove a node from a group |
| reparent_nodeC | Reparent a node to a new parent |
| duplicate_nodeC | Duplicate a node |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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