AI-godot-mcp
Server Configuration
Describes the environment variables required to run the server.
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Capabilities
Features and capabilities supported by this server
| Capability | Details |
|---|---|
| tools | {
"listChanged": true
} |
Tools
Functions exposed to the LLM to take actions
| Name | Description |
|---|---|
| get_project_contextB | Get Godot project context |
| get_scene_treeA | Get current scene node tree |
| get_editor_logsC | Get editor logs with filters |
| open_sceneB | Open a Godot scene by res:// path |
| instantiate_sceneC | Instantiate a PackedScene into the current scene |
| connect_signalC | Connect a signal between two nodes |
| disconnect_signalC | Disconnect a signal between two nodes |
| get_input_mapA | List project input actions |
| bind_input_keyC | Create or extend a keyboard input binding |
| begin_ai_actionC | Begin a transaction for multiple operations |
| end_ai_actionB | Commit the current transaction |
| add_nodeC | Add a node to the scene tree |
| set_node_propertyC | Set a property on a node |
| delete_nodeC | Delete a node from the scene |
| create_sceneC | Create a new scene file |
| load_resourceD | Load a resource reference |
| save_current_sceneB | Save the current scene |
| attach_scriptC | Attach a GDScript to a node |
| get_resource_uidC | Get resource UID and type |
| play_current_sceneB | Run current scene (F6) |
| stop_running_sceneB | Stop running scene (F8) |
| list_autoloadsA | List project autoloads |
| set_autoloadC | Set or update an autoload |
| remove_autoloadC | Remove an autoload |
| add_node_to_groupC | Add a node to a group |
| remove_node_from_groupC | Remove a node from a group |
| reparent_nodeC | Reparent a node to a new parent |
| duplicate_nodeC | Duplicate a node |
Prompts
Interactive templates invoked by user choice
| Name | Description |
|---|---|
No prompts | |
Resources
Contextual data attached and managed by the client
| Name | Description |
|---|---|
No resources | |
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