shader_add_node
Add a shader node to a Blender material by specifying the material and node type, with optional position coordinates for custom node layouts.
Instructions
Add node e.g. ShaderNodeTexImage, ShaderNodeNormalMap, ShaderNodeSeparateColor to material.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| node_type | Yes | ||
| location_x | No | ||
| location_y | No | ||
| material_name | Yes |