godot_setup_collision
Duplicates a selected mesh as a Godot collision body by applying a collision-type suffix (-col, -convcol, -colonly, -convcolonly), preparing the object for GLB export.
Instructions
collision_type: -col, -convcol, -colonly, -convcolonly. Duplicates mesh as Godot collision via suffix.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| object_name | Yes | ||
| collision_type | No | -colonly |