pbr_create_material
Create or update a PBR-ready Principled BSDF material by setting base color, metallic, and roughness values for Blender scenes.
Instructions
Create or update Principled BSDF material.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| metallic | No | ||
| roughness | No | ||
| base_color | No | ||
| material_name | Yes |