shader_create
Generate and integrate a custom shader into Unity projects using a name, optional content, and target folder path for streamlined asset creation and management.
Instructions
Create a new shader in Unity project
Input Schema
Name | Required | Description | Default |
---|---|---|---|
content | No | Shader content (optional, will use template if not provided) | |
folder | No | Target folder path (default: Assets/Shaders) | |
name | Yes | Name of the shader (without .shader extension) |
Input Schema (JSON Schema)
{
"properties": {
"content": {
"description": "Shader content (optional, will use template if not provided)",
"type": "string"
},
"folder": {
"description": "Target folder path (default: Assets/Shaders)",
"type": "string"
},
"name": {
"description": "Name of the shader (without .shader extension)",
"type": "string"
}
},
"required": [
"name"
],
"type": "object"
}