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folder_list

List files and subdirectories within Unity project folders to manage assets and navigate project structure. Specify a path and choose recursive listing for comprehensive directory exploration.

Instructions

List contents of a folder in Unity project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathNoPath of the folder to list (default: Assets)
recursiveNoList all subdirectories recursively (default: false)

Implementation Reference

  • Handler for the 'folder_list' tool. Calls the adapter's listFolder method with provided path and recursive parameters, then formats the directory entries with icons (๐Ÿ“ for folders, ๐Ÿ“„ for files) and path information, returning a formatted text response.
    case 'folder_list': { const result = await this.adapter.listFolder(args.path, args.recursive); const entries = result.entries.map(e => { const prefix = e.type === 'folder' ? '๐Ÿ“' : '๐Ÿ“„'; const info = e.type === 'file' ? ` (${e.extension})` : ''; return `${prefix} ${e.name}${info} - ${e.path}`; }).join('\n'); return { content: [{ type: 'text', text: `Contents of ${result.path}:\n\n${entries || '(empty)'}` }] }; }
  • Registration of the 'folder_list' tool in the getTools() method, including name, description, and input schema definition.
    { name: 'folder_list', description: 'List contents of a folder in Unity project', inputSchema: { type: 'object', properties: { path: { type: 'string', description: 'Path of the folder to list (default: Assets)' }, recursive: { type: 'boolean', description: 'List all subdirectories recursively (default: false)' } } } }
  • Input schema for the folder_list tool defining parameters: path (string, optional, default Assets) and recursive (boolean, optional, default false).
    inputSchema: { type: 'object', properties: { path: { type: 'string', description: 'Path of the folder to list (default: Assets)' }, recursive: { type: 'boolean', description: 'List all subdirectories recursively (default: false)' } } } }
  • Helper method in UnityHttpAdapter that implements listFolder by making an HTTP POST call to Unity server endpoint 'folder/list' with path and recursive parameters.
    async listFolder(path?: string, recursive: boolean = false): Promise<{ path: string; entries: FolderEntry[] }> { return this.call('folder/list', { path, recursive }); }
  • Type definition for FolderEntry used in listFolder response, defining structure of directory listing entries.
    export interface FolderEntry { path: string; name: string; type: 'file' | 'folder'; extension?: string; guid: string; }

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