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folder_rename

Rename folders in Unity projects to organize assets and maintain project structure. Specify the current folder path and new name to update references automatically.

Instructions

Rename a folder in Unity project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
oldPathYesCurrent path of the folder
newNameYesNew name for the folder

Implementation Reference

  • Registers the 'folder_rename' tool including its name, description, and input schema in the getTools() method.
    { name: 'folder_rename', description: 'Rename a folder in Unity project', inputSchema: { type: 'object', properties: { oldPath: { type: 'string', description: 'Current path of the folder' }, newName: { type: 'string', description: 'New name for the folder' } }, required: ['oldPath', 'newName'] } },
  • Handler for 'folder_rename' tool in executeTool method. Validates inputs and delegates to UnityHttpAdapter.renameFolder, then formats success response.
    case 'folder_rename': { if (!args.oldPath || !args.newName) { throw new Error('oldPath and newName are required'); } const result = await this.adapter.renameFolder(args.oldPath, args.newName); return { content: [{ type: 'text', text: `Folder renamed successfully:\nOld Path: ${result.oldPath}\nNew Path: ${result.newPath}\nGUID: ${result.guid}` }] }; }
  • Core implementation of folder rename via HTTP POST to Unity MCP server endpoint 'folder/rename'.
    async renameFolder(oldPath: string, newName: string): Promise<{ oldPath: string; newPath: string; guid: string }> { return this.call('folder/rename', { oldPath, newName }); }

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