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folder_delete

Remove folders from Unity projects to manage project structure and clean up unused assets. Specify a path to delete folders and optionally remove all contents recursively.

Instructions

Delete a folder from Unity project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesPath of the folder to delete
recursiveNoDelete all contents recursively (default: true)

Implementation Reference

  • Handler logic for the 'folder_delete' tool. Validates the 'path' parameter and calls the adapter's deleteFolder method with optional 'recursive' flag. Returns success message.
    case 'folder_delete': {
      if (!args.path) {
        throw new Error('path is required');
      }
      await this.adapter.deleteFolder(args.path, args.recursive);
      return {
        content: [{
          type: 'text',
          text: `Folder deleted successfully: ${args.path}`
        }]
      };
  • Input schema definition for the 'folder_delete' tool, specifying required 'path' and optional 'recursive' boolean.
    {
      name: 'folder_delete',
      description: 'Delete a folder from Unity project',
      inputSchema: {
        type: 'object',
        properties: {
          path: {
            type: 'string',
            description: 'Path of the folder to delete'
          },
          recursive: {
            type: 'boolean',
            description: 'Delete all contents recursively (default: true)'
          }
        },
        required: ['path']
      }
  • Helper method in UnityHttpAdapter that sends HTTP request to Unity server endpoint 'folder/delete' with path and recursive parameters.
    async deleteFolder(path: string, recursive: boolean = true): Promise<{ path: string }> {
      return this.call('folder/delete', { path, recursive });
    }

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