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folder_create

Create new folders in Unity projects to organize assets and scripts. Specify the path to add structure to your project directory.

Instructions

Create a new folder in Unity project

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesPath for the new folder (e.g., Assets/MyFolder)

Implementation Reference

  • The main handler for the 'folder_create' tool in the executeTool method's switch statement. It validates the required 'path' parameter, calls the adapter's createFolder method, and returns a formatted success message with the created folder's path and GUID.
    case 'folder_create': { if (!args.path) { throw new Error('path is required'); } const result = await this.adapter.createFolder(args.path); return { content: [{ type: 'text', text: `Folder created successfully:\nPath: ${result.path}\nGUID: ${result.guid}` }] }; }
  • Registration of the 'folder_create' tool in the getTools() method, defining its name, description, and input schema requiring a 'path' parameter.
    { name: 'folder_create', description: 'Create a new folder in Unity project', inputSchema: { type: 'object', properties: { path: { type: 'string', description: 'Path for the new folder (e.g., Assets/MyFolder)' } }, required: ['path'] } },
  • Supporting method in UnityHttpAdapter that implements the folder creation by calling the Unity HTTP server's 'folder/create' endpoint via the generic call() method.
    async createFolder(path: string): Promise<{ path: string; guid: string }> { return this.call('folder/create', { path }); }

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