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Godot MCP

by Coding-Solo

save_scene

Save changes to a scene file in Godot, including optional relocation as a variant, using project and scene paths for precise file management.

Instructions

Save changes to a scene file

Input Schema

NameRequiredDescriptionDefault
newPathNoOptional: New path to save the scene to (for creating variants)
projectPathYesPath to the Godot project directory
scenePathYesPath to the scene file (relative to project)

Input Schema (JSON Schema)

{ "properties": { "newPath": { "description": "Optional: New path to save the scene to (for creating variants)", "type": "string" }, "projectPath": { "description": "Path to the Godot project directory", "type": "string" }, "scenePath": { "description": "Path to the scene file (relative to project)", "type": "string" } }, "required": [ "projectPath", "scenePath" ], "type": "object" }
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