save_scene
Save changes to a Godot scene file, including creating variants by specifying a new path, with defined project and scene paths for precise control.
Instructions
Save changes to a scene file
Input Schema
| Name | Required | Description | Default | 
|---|---|---|---|
| newPath | No | Optional: New path to save the scene to (for creating variants) | |
| projectPath | Yes | Path to the Godot project directory | |
| scenePath | Yes | Path to the scene file (relative to project) | 
Input Schema (JSON Schema)
{
  "properties": {
    "newPath": {
      "description": "Optional: New path to save the scene to (for creating variants)",
      "type": "string"
    },
    "projectPath": {
      "description": "Path to the Godot project directory",
      "type": "string"
    },
    "scenePath": {
      "description": "Path to the scene file (relative to project)",
      "type": "string"
    }
  },
  "required": [
    "projectPath",
    "scenePath"
  ],
  "type": "object"
}