save_scene
Save changes to a Godot scene file, including creating variants by specifying a new path, with defined project and scene paths for precise control.
Instructions
Save changes to a scene file
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| newPath | No | Optional: New path to save the scene to (for creating variants) | |
| projectPath | Yes | Path to the Godot project directory | |
| scenePath | Yes | Path to the scene file (relative to project) |
Input Schema (JSON Schema)
{
"properties": {
"newPath": {
"description": "Optional: New path to save the scene to (for creating variants)",
"type": "string"
},
"projectPath": {
"description": "Path to the Godot project directory",
"type": "string"
},
"scenePath": {
"description": "Path to the scene file (relative to project)",
"type": "string"
}
},
"required": [
"projectPath",
"scenePath"
],
"type": "object"
}