export_mesh_library
Convert scene files into MeshLibrary resources for reuse. Specify project, scene, and output paths, and optionally filter specific mesh items. Integrated with Godot MCP for efficient asset management.
Instructions
Export a scene as a MeshLibrary resource
Input Schema
Name | Required | Description | Default |
---|---|---|---|
meshItemNames | No | Optional: Names of specific mesh items to include (defaults to all) | |
outputPath | Yes | Path where the mesh library (.res) will be saved | |
projectPath | Yes | Path to the Godot project directory | |
scenePath | Yes | Path to the scene file (.tscn) to export |