get_godot_version
Retrieve the installed Godot engine version to verify compatibility and ensure proper setup for game development projects.
Instructions
Get the installed Godot version
Input Schema
TableJSON Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||
Implementation Reference
- src/index.ts:1227-1263 (handler)The main handler function for the 'get_godot_version' tool. It ensures the Godot path is detected and valid, then executes Godot with the --version flag using execAsync, and returns the trimmed stdout as the response. Handles errors by providing helpful messages.private async handleGetGodotVersion() { try { // Ensure godotPath is set if (!this.godotPath) { await this.detectGodotPath(); if (!this.godotPath) { return this.createErrorResponse( 'Could not find a valid Godot executable path', [ 'Ensure Godot is installed correctly', 'Set GODOT_PATH environment variable to specify the correct path', ] ); } } this.logDebug('Getting Godot version'); const { stdout } = await execAsync(`"${this.godotPath}" --version`); return { content: [ { type: 'text', text: stdout.trim(), }, ], }; } catch (error: unknown) { const errorMessage = error instanceof Error ? error.message : 'Unknown error'; return this.createErrorResponse( `Failed to get Godot version: ${errorMessage}`, [ 'Ensure Godot is installed correctly', 'Check if the GODOT_PATH environment variable is set correctly', ] ); } }
- src/index.ts:720-726 (schema)The tool schema definition returned by ListToolsRequestSchema, including name, description, and empty input schema (no parameters required).name: 'get_godot_version', description: 'Get the installed Godot version', inputSchema: { type: 'object', properties: {}, required: [], },
- src/index.ts:942-943 (registration)Registration of the tool handler in the CallToolRequestSchema switch statement, dispatching calls to the handleGetGodotVersion method.case 'get_godot_version': return await this.handleGetGodotVersion();