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Godot MCP

by Coding-Solo

create_scene

Generate a new Godot scene file by specifying the project directory, scene path, and root node type for efficient game development workflows.

Instructions

Create a new Godot scene file

Input Schema

NameRequiredDescriptionDefault
projectPathYesPath to the Godot project directory
rootNodeTypeNoType of the root node (e.g., Node2D, Node3D)Node2D
scenePathYesPath where the scene file will be saved (relative to project)

Input Schema (JSON Schema)

{ "properties": { "projectPath": { "description": "Path to the Godot project directory", "type": "string" }, "rootNodeType": { "default": "Node2D", "description": "Type of the root node (e.g., Node2D, Node3D)", "type": "string" }, "scenePath": { "description": "Path where the scene file will be saved (relative to project)", "type": "string" } }, "required": [ "projectPath", "scenePath" ], "type": "object" }
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