create_scene
Generate a new Godot scene file by specifying the project path, scene path, and root node type to streamline game development workflows with the Godot MCP server.
Instructions
Create a new Godot scene file
Input Schema
Name | Required | Description | Default |
---|---|---|---|
projectPath | Yes | Path to the Godot project directory | |
rootNodeType | No | Type of the root node (e.g., Node2D, Node3D) | Node2D |
scenePath | Yes | Path where the scene file will be saved (relative to project) |
Input Schema (JSON Schema)
{
"properties": {
"projectPath": {
"description": "Path to the Godot project directory",
"type": "string"
},
"rootNodeType": {
"default": "Node2D",
"description": "Type of the root node (e.g., Node2D, Node3D)",
"type": "string"
},
"scenePath": {
"description": "Path where the scene file will be saved (relative to project)",
"type": "string"
}
},
"required": [
"projectPath",
"scenePath"
],
"type": "object"
}