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  • A
    license
    A
    quality
    C
    maintenance
    Provides local persistent working memory for AI agents, allowing them to load rules, preferences, and project state before tasks and save validated experiences after successful completion. Works with stdio MCP clients via a local JSON file.
    5
    MIT
  • A
    license
    Not graded
    quality
    A
    maintenance
    This MCP server integrates AI assistants with Unity Editor, allowing them to create scenes, generate scripts, simulate input, and automate workflows using 91 built-in tools.
    251
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Enables AI assistants to operate directly inside a running Unity Editor project, using built-in tools for scene creation, script generation, play mode automation, input simulation, and performance analysis.
    21
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    MCP server that demonstrates the Resources feature by exposing static and dynamic resources, including contact data and personalized greetings, through MCP.
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Indexes Unity projects into a SQLite database and exposes 23 MCP tools for Claude to explore scenes, prefabs, scripts, and assets via structured queries.
    1
    MIT
  • A
    license
    Not graded
    quality
    Not graded
    maintenance
    Exposes Unity Editor project context and manipulation tools to AI coding agents, enabling automated scene hierarchy analysis, script inspection, and asset management. It supports both read and write operations including GameObject editing, component configuration, and animation authoring within the Unity environment.
    2
    -
  • A
    license
    Not graded
    quality
    A
    maintenance
    A bridge enabling seamless communication between Unity and Large Language Models via the Model Context Protocol, allowing developers to automate workflows, manipulate assets, and control the Unity Editor programmatically.
    14,430
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables AI harnesses to maintain a persistent memory layer backed by a local SQLite file, providing MCP tools to add, search, deprecate, and synchronize facts without deleting history.
    MIT
  • A
    license
    Not graded
    quality
    B
    maintenance
    Allows MCP clients like Claude Desktop or Cursor to perform Unity Editor actions, including asset management, scene modification, and game mechanic testing.
    22
    MIT
  • A
    license
    Not graded
    quality
    C
    maintenance
    Enables real-time control of Unity Editor through natural language commands, allowing AI to manipulate game objects, run automated tests, manage scenes, and perform batch operations with undo support.
    7 npm
    4
    MIT